Anti-Tank Turrent

This was a little learning project for me while doing an Unreal Engine 4 C++ course featuring a tank game. During the course an anti-tank turret was implemented using a very basic asset, so I decided to give this a try to solidify my Blender modeling skills. On top of that I wanted to improve my Substance Painter 2 knowledge.

After a few weeks of modeling and texturing I ended up with this. I learned a lot in the process by making lots of mistakes. I tried to go back and fix them as good as I could, but at some point you got to move on and finish it. Overall I’m pretty satisfied with how it turned out.

Heavily inspired by this table top model.

3D Viewer

Clay Renders